Source: Warhammer Fantasy: 7th Edition

The Hand of Gork
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Spell Level 5Casting Value: 9+

You may cast this on one friendly unit within 24". If successfully cast that unit moves 2D6" towards the nearest enemy unit it can see - if it can see no enemy unit it moves 2D6" directly forwards. If this move takes it into contact with an enemy, it is counted as a charge - the moving unit need not take any Psychology tests that would normally be incurred for such a charge. An enemy unit charged in this way may only choose hold or flee as a charge reaction.