Source: Warhammer Fantasy: 7th Edition

The End is Nigh!
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For some Flagellants, the risk of death in battle is not certain enough. Such martyrs hurl themselves to their death, leaping onto the weapons of their enemies or otherwise sacrificing themselves in as messy a way as possible.

At the start of each round of close combat (their own and the enemy's), before any blows are struck, declare if the unit is going to sacrifice some martyrs or not. If you decide to go for it, roll a D3 to see how many Flagellants grandly sacrifice themselves. These models are removed in the same manner as combat casualties, except that they do not affect the number of Flagellants that can fight that phase and do not count as wounds suffered for the combat resolution score. Each martyr's death drives the Warband deeper into their madness and has the game effects listed below. These effects last until the end of that close combat phase and are cumulative, so if three martyrs are sacrificed, all three effects apply!

Number of Martyrs

Effect

1

The Flagellants Hate all enemies.

2

The Flagellants may re-roll failed rolls to wound.

3

Add +1 to the Flagellants' combat resolution score at the end of the close combat.

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