D6 | Result |
1 | Grinding Halt: The Hell Pit Abomination's transplanted brains baulk. The beast does not move this turn. |
2-5 | Blind Fury: The Hell Pit Abomination suffers a fit as its multiple brains convulse and fight for control. The model moves the full distance rolled, however, it must do so in a random direction determined by a scatter dice. If the random move takes the beast off the gaming table it is placed back onto the table in the following friendly turn as if it had pursued an enemy off the table, but it may not move again that turn. |
6 | Fluid Injected! The mutated stitched nightmare roars in pain as surges of warped growth juices course through its foul body. The Hell Pit Abomination moves in the direction nominated, using the triple already rolled, and will increase its Strength by +1 for the remainder of the game. Further Berserk Abomination rolls of 6 will not increase the beast's profile, but will instead immediately inflict D6 wounds on it. |
Source: Warhammer Fantasy: 7th Edition
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