Source: Warhammer Fantasy: 7th Edition

Wood Elf Kindreds
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Communities of Wood Elves often tend cowards small, nomadic groups of like-minded individuals, known as kinbands or kindreds, rather than the large and populous cities of other Elves. These kinbands have strong bonds char unite chem, ties that are often stronger chan those of kith and kin. There are literally hw1dreds of these nomadic groups that dwell within Ache! Loren. Each reflects how it relates to physical influences such as their surrounds, as well as the way they relate to other Elves, Athel Loren and its many and varied fey inhabitants and the attitudes of the individuals.

Kin bands that are many score of leagues apart will often share the same name, for they share the same core beliefs and ideals, though in reality even likerninded kinbands will often be somewhat distant and suspicious towards each ocher. Some kindreds hold particular rivalries and deeply ingrained mutual suspicions of others, and conflicts between kinbands are not uncommon.

Though the Wood Elves are generally a roaming and nomadic people, each kinband holds allegiance to a particular Elven Highborn. Some Highborns may have more of certain kinbands within his realm, such as the Lord of the Peaks, who has many kinbands of the Warhawk kindreds at his disposal and the Lord of the Southern Glades, where the kindreds of Equos are common.

Kindreds of Laith-Kourn

Known often as Alters, Shifters or Wild kin, these Elves can adopt aspects of the creatures who dwell within Athel Loren. They are much more isolationist that any other of the Kindreds, and though they see themselves as a Kindred, they live alone and generally do not mix any more with their own than any other Kindreds.

The name Laith-Kourn has evolved from a combination of the Elven root word Lathain, meaning storm, wrath, and gently falling rain that brings eternal sleep, and the name of the Elven god Kurous.

Wood Elf characters can be upgraded to become a member of an Alter Kindred.

Wood Elf Highborn: +35 points
Wood Elf Noble: +25 points

The character's Movement and Initiative are increased to 9 and his Attacks are increased by 1. However, he must fight on foot. A character from the Kindred of Laith-Kourn may not be the army general, nor may he join a unit.

Kindreds of Selathoi

As the Eternal Guard, the Kindreds of Selathoi form an undying and unyielding defence of all the sacred places of Athel Loren during the winter months. Members of the Eternal Kindreds tend to have learnt their trade in a Warrior Kindred and have proved time and again that their skills and courage are worthy.

The name Selathoi has evolved from the Elven root-word Sarathai, meaning unyielding defiance.

Wood Elf characters can be upgraded to become a member of an Eternal Kindred.

Wood Elf Highborn: +10 points
Wood Elf Noble: +5 points

A character from an Eternal Kindred benefits from the Eternal Guard Fighting Style special rule, though this is lost if they choose any Magic Weapons or Magic Armour.

Kindreds of Yenayla

A Kindred smaller than the Spellsinger Kindreds that is dedicated to maintaining the correct balance within Athel Loren. Glamourweaves, sometimes known as Shapers, Tree-Singers, Skein-weavers, Shadow-Walkers, Changelings, Wood-seers, Grove-kin and Wood-shapers, are very closely linked to Athel Loren, and often act as emissaries and ambassadors between the Wood Elves and the older spirits of Athel Loren itself.

The name Yenayla has evolved from the Elven root-word Yenlui, meaning balance, harmony and chaos.

Wood Elf characters can be upgraded to become a member of a Glamourweave Kindred.

Spellweaver/Spellsinger: +20 points

This character benefits from the Forest Spirit special rules (and so may join units of Forest Spirits). However, they must ride an Elven Steed or a Unicorn (chosen at an additional cost from the army list).

Kindreds of Arahain

Sometimes those of this Kindred are known as Sentinels, Wayfarers, and Hawkeyes.

The name Arahain has evolved from the Elven root-word Arhain, meaning shadows, night, stealth, secrets, and perfidiousness.

Wood Elf characters can be upgraded to become a member of a Scout Kindred.

Wood Elf Highborn: +25 points
Wood Elf Noble: +15 points

The character gains the Scout special rule. However, the character must fight on foot, and may not carry a great weapon.

Kindreds of Caidath

Sometimes those of the Wardancer Kindreds are known as the Shadow Dancers of Loec, Feast Masters, Bladesingers and Deathdancers. They are a cult Kindred dedicated to the Elven trickster god Loec, the god of laughter, dance and music.

The name Caidath has evolved from the Elven root-word Cadaith. This Greater Word carries the following meanings: grace, power, music of the stars.

Wood Elf characters can be upgraded to become a member of a Wardancer Kindred.

Wood Elf Highborn: +50 points
Wood Elf Noble: +30 points

The character loses their longbow, but gains the special rules Wardancer Weapons, Shadow Dances of Loec, Immune to Psychology and Talismanic Tattoos.

Wardancer characters may not wear any armour or be given magical weapons that are not classed as Wardancer Weapons. The character must fight on foot and cannot join any units except Wardancers - if they join a unit of Wardancers, then both the unit and the character(s) must use the same Shadow Dance.

Kindreds of Nymraif

Sometimes those of this Kindred are known as Wood Haunters, Pathwatchers, Shadow Striders and Mist Walkers.

The name Nymraif has evolved from the Elven root-word Minaith, meaning skill in arms, spirituality, or the lost way.

Wood Elf characters can be upgraded to become a member of a Waywatcher Kindred.

Wood Elf Highborn: +45 points
Wood Elf Noble: +35 points

The character gains the special rules Lethal Shot and Forest Stalker. Note that the Lethal Shot rule only applies if the character is not using magical arrows or a magical bow. The character cannot wear any armour, carry a shield, nor carry any close combat weapon that requires two hands to use (such as a great weapon). Waywatcher characters must fight on foot.

Kindreds of Auryaur

Sometimes those of this Kindred are known as the Spears of Kurnous, the Brethren of Orion and Pyrewardens. The name Auryaur has evolved from the Elven root word Oriour, meaning blood and birth.

Wood Elf characters can be upgraded to become a member of a Wild Rider Kindred.

Wood Elf Highborn: +50 points
Wood Elf Noble: +35 points

The character carries a spear and wears light armour. They may not choose any additional weapons or armour, though they may choose a magic spear or a suit of magical light armour to replace the respective item if they wish. They benefit from the Talismanic Tattoos, Fury of Kurnous and Forest Spirit special rules (and so may join units of Forest spirits). However, they must ride an Elven Steed or Great Stag (chosen at additional cost from the army list).

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