Source: Warhammer Fantasy: 7th Edition

The Arkayne (Vampiric Powers)
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For those who desire mastery of the black arts, the curse of Undeath grants many long centuries during which the secrets of Necromancy can be unlocked. Such study can be arduous and perilous, but many Vampires find its lure irresistible at some point in their unlives and will seek to increase their Necromantic powers. Necromancy is at the core of a Vampire's existence and to master it is to master themselves and their fate.

Master of the Black Arts(Ability)50 points

What challenge do the winds of magic present to a being who sits outside the loop of time? What mortal creature can match the magical prowess of one so ancient that its teacher might have been the Great Necromancer himself?

The Vampire generates an additional 2 Power dice for itself in each of its own Magic phases.

Forbidden Lore(Ability)35 points

Long must one study to gain knowledge of the netherworld, but time is of little concern to an undying scholar.

In addition to Invocation of Nehek the Vampire knows all of the spells from either the Lore of the Vampires or any one of the Lores of Magic in the Warhammer rulebook (except Lore of Life!).

Dark Acolyte(Ability)30 points

All Undead creatures are steeped in Dark Magic, and Vampires are no different. Some increase their powers through years of study and practise.

This Vampire has an additional Magic level.

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