The Undead are filled with an unholy magical energy that causes them to stride across the battlefield with a speed that even most mortals are unable to match.
Source: Warhammer Fantasy: 7th Edition
Vanhel's Danse MacabreURL Copied!
Necromancy Spell. This spell can be cast on a friendly Undead unit within 12" and has one of the following effects:
If the target is not in close combat, it can immediately make a move of up to 8" in the same way as a normal move made in the Movement phase - it can charge (up to 8"), wheel, turn, change formation or even reform. A unit that is charged by means of Vanhel's Danse Macabre can react to the charge as normal and must take any Psychology tests. A unit may only move once per Magic phase with Vanhel's Danse Macabre.
If the target unit is engaged in close combat, in the next Close Combat phase, all models in the unit benefit from the Always Strikes First special rule and may re-roll missed to hit rolls.