Source: Warhammer Fantasy: 7th Edition

The Deliverance of Itza
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Signature Spell

The Deliverance of Itza was the very last incantation to leave Lord Kroak's lips before he was overcome by a host of Greater Daemons of Chaos upon the steps of the Great Pyramid of Itza at the height of the epic defence of Lustria's First City. It was also the most powerful. The mighty spell culminated, a moment after Kroak's body was ripped asunder, in a blinding explosion of the purest energy that banished the daemonic horde swarming over the city in an instant. The Venerable Lord Kroak still holds the awesome power of the Deliverance of Itza within him, ready to unleash against the foul servants of Chaos should they threaten Lustria again.

This spell can be cast at four different levels. Choose a level before you attempt to cast the spell - the casting value varies accordingly.

Casting ValueRange
5+6"
10+12"
15+18"
20+*24"

The spell hits every enemy unit within the range that has been chosen, even if they are engaged in close combat, with 2D6 Strength 4 hits (roll for each unit). When the spell is used against Daemons, Undead or Forest Spirits the Strength of the spell is increased to 5. Hits are allocated as per shooting attacks. The spell can be cast as many times per turn as you like, so long as you have sufficient power dice to do so.

* This is an exception to the normal maximum casting value of 15!