Source: Warhammer Fantasy: 7th Edition

Plague Wind
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Spell Level 6Casting Value: 13+

A swirling maelstrom of maggots, bile and blight-ridden fluid eats away at skin, flesh and soul.

This spell may be cast on a single enemy unit within 18" of the caster. Every model in the unit must pass a Toughness test or suffer a wound with no armour saves allowed. After any Panic tests are taken, a Nurgling base is created for every 3 unsaved wounds caused, forming a new unit within 3" of the target unit - or the unit's position if it is now dead or has fled. This new unit may not be placed in impassable terrain or within 1" of an enemy unit. Any new models that cannot be placed are lost. If you have insufficient Nurgling models, then excess casualties are not transformed. This new unit is worth 50 Victory points.