As the Mage completes his intonations, the air around the foe shimmers with magical energy as it warps and twists. Bolts and arrows that pass into this roiling field of sorcerous power become blessed and strike the foe with unerring precision.
Source: Warhammer Fantasy: 7th Edition
Curse of Arrow AttractionURL Copied!
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Spell Level 2Casting Value: 6+
Cast on an enemy unit within 24" of the caster. Any missile fire directed at the unit in the following Shooting phase may re-roll failed rolls to hit. If the unit is targeted by a template or breath weapon then you may re-roll the dice to see if models which are partially covered are hit. The curse has no effect on close combat.