Source: Warhammer Fantasy: 7th Edition

The Light of Death
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When the souls within the magical casket are unleashed they erupt in a great burst of light that sears the eyes and flesh of unbelievers who look upon it.

The Light of Death is released at the end of the Tomb King's Magic phase, so long as the Casket and its crew are not engaged in combat. It is cast like an incantation with a Power Level of 2D6. If successfully cast, it affects all enemy units that can draw a line of sight to the Casket itself. Roll 2D6+2 and deduct the unit's Leadership from the total. The score is the number of wounds the unit suffers, with no Armour saves allowed, distributed as shooting hits. These hits count as magical attacks. Roll separately for each unit that can see the Casket.

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