At the start of each of the controlling player's Magic phases, the Masque must choose one dance to perform. These abilities target one enemy unit (which may be in combat), have a range of 12" and do not require line of sight.
The Dance of Dreaming. The target unit reduces its Leadership by D3 (to a minimum of 2) until the end of the next player turn.
Chanson of Caging. The target unit reduces its Move value by D3 (to a minimum of 1) until the end of the next player turn.