Source: Warhammer Fantasy: 7th Edition

Permanently Attached
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Once attached to a formation a Warp-grinder must remain within 3" of its parent unit. If, at the end of any turn, the Warp-grinder is more than 3" from its parent unit the Weapon Team is removed as a casualty. Within these narrow boundaries, the Warp-grinder can move as a normal unit.

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