Source: Warhammer Fantasy: 7th Edition

Goblin-hewer
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This is a war machine for all purposes. When it fires, nominate a target unit within range and Line of Sight and roll to hit as normal (using Malakai's BS if he is still alive and not firing his repeating handgun). The spinning axe blades inflict a variable number of hits depending on the number of ranks in the target unit. Roll a D3 for every rank the target has, this is the total number of rolls to Wound you should make. If the Goblin-hewer is in the flank arc of a unit, then the number of models in the widest rank is counted as the number of 'ranks' for this purpose.

For example, a unit four ranks deep that is hit by the Goblin-hewer takes 4D3 hits. If it were six models wide and hit in the flank, it would suffer 6D3 hits. Casualties are allocated just like normal shooting hits. If firing at a single model or skirmishers, or other target that does not use ranks, it inflicts D3 hits.

The Goblin-hewer is affected by loss of crew in the same way as a Bolt Thrower.

RangeStrengthSave Modifier
48"4-2

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