Source: Warhammer Fantasy: 7th Edition

Tendrils of Tzeentch
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Ability60 points

A frond of magical tentacles sprouts from the favoured one like seaweed from a drowned corpse, probing and shaping the Winds of Magic to their master's whim.

The character may re-roll a single power or dispel dice per player turn. This may potentially prevent a Miscast, cause Irresistible Force, or cause a dispel attempt to pass or fail automatically.