Source: Warhammer Fantasy: 7th Edition

Rod of Power
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Arcane Item30 points

The Rod of Power absorbs magical energy that its bearer can use to boost his own spells.

At the end of each magic phase (yours and enemy's), you can save up to three unused power/dispel dice from the pool and store them in the rod. At the beginning of each successive magic phase (yours and enemy's), roll a dice. If the result is equal or higher to the number of dice stored, add them to the power/dispel dice pool, if the result is lower than the number of dice stored, they are lost.