Cannons are hand forged by master craftsmen, and each is different with little standardisation in the way of calibres or length. In gaming terms, however, most cannons can be grouped into two categories: great cannons or normal cannons.
The difference between the two types is range and damage. Bigger cannons carry a larger charge and so have a longer range and cause more damage.
Range | Strength | Damage | Special | |
---|---|---|---|---|
Cannon | 48" | 10 | D3 | No armour save |
Great Cannon | 60" | 10 | D6 | No armour save |
Grapeshot | Template | Artillery dice | D3 | Armour piercing |
Cannons have a profile with a Toughness value and number of Wounds that they can sustain before they are destroyed. As with other details these may vary, but the typical cannons have the value shown here:
Movement | Toughness | Wounds |
---|---|---|
As crew | 7 | 3 |