Tapping the primal energy that flows through all living things, the wizard draws to him a small portion - enough to heal his injuries, but never so much that the balance of life is undone.
Source: Warhammer Fantasy: 7th Edition
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Spell Level 3Casting Value: 7+
This spell can be cast upon the Wizard himself or upon any friendly model within 12", even if the target is engaged in close combat. No line of sight is required.
If successfully cast, the model regains all its lost Wounds. In the case of a ridden monster, choose either the monster or the rider as the target of the spell. This spell has no effect on Undead models, Daemons, war machines and chariots.