These spiked plates give Queek a 3+ armour save. For each successful armour save made in close combat, the armour inflicts a Strength 5 hit against the enemy that struck the blow.
Source: Warhammer Fantasy: 7th Edition
These spiked plates give Queek a 3+ armour save. For each successful armour save made in close combat, the armour inflicts a Strength 5 hit against the enemy that struck the blow.