Source: Warhammer Fantasy: 7th Edition

Hand of Khaine
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Ability15 points

Tracing a complex pattern in the air, the Dark Elf entrances his victim, leaving him vulnerable and open to attack.

One model in base contact chosen by the Dark Elves player, or the model's opponent in a challenge, loses one Attack (to a minimum of 1). Against mounted models, the Dark Elves player must choose either the mount or the rider. If the model has special types of attack (a Giant, for example) the Hand of Khaine has no effect. Models that are Immune to Psychology are unaffected by the Hand of Khaine.