Source: Warhammer Fantasy: 7th Edition

Blade of Corruption
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Magic Weapon35 points

This sword has been left for 13 days in the dreaded Cauldron of One Thousand Poxes.

The wielder of this sword is granted +1 Strength to all Attacks made in close combat. Any unsaved wound inflicted by the Blade of Corruption is multiplied to 2 wounds. In addition, if the wielder makes a To Hit roll that has two or more rolls of 1, the wielder immediately suffers a wound (no armour saves allowed) that is multiplied to 2 wounds. Other Attacks are carried out as normal.