Source: Warhammer Fantasy: 7th Edition

Armour of the Midsummer Sun
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Magic Armour45 points

This enchanted armour reflects and magnifies the light of the sun so that beams of light shimmer and burst from every surface as the knight gallops towards his foe

This armour replaces the Knight's heavy armour, and gives a 5+ Armour save that may be combined with other armour as normal. Opponents suffer a -1 penalty to all rolls to hit the wearer and his mount with missile weapons and in close combat.