Source: Warhammer Fantasy: 7th Edition

The Empire - Frequently Asked Questions
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When an Empire Detachment executes a countercharge in response to its Parent unit being charged, does the countercharging unit strike before enemy models with the Always Strikes First special rule?

No. A countercharge is still a form of a charge, and models with the Always Strikes First special rule strike before chargers.

Source: Empire Army Book page 39 / Rulebook page 94 / Direwolf FAQ Council Interpretation

When an Empire Parent unit is charged in the enemy magic phase, are its supporting detachments allowed to react with a countercharge?

It depends on the wording of the spell in question because a countercharge is a reaction normally allowed for Empire Detachments. If the spell allows the enemy to react to charges "as normal" (e.g. Unseen Lurker from the Lore of Shadows), then countercharges are allowed. If the spell does not allow normal charge reactions then countercharges are not allowed.

Source: Official Empire FAQ

Can an Arch Lector maintain two Prayers of Sigmar that Remain in Play?

No. Prayers of Sigmar work exactly like bound spells. Thus, whenever an Arch Lector casts a prayer, it forces any previous Remains in Play prayer cast by the Arch Lector to be automatically dispelled.

Source: Official Empire FAQ

If the Hammer of Sigmar prayer is cast upon a Wizard or a model with a missile weapon, does it allow re-rolls of failed to hit / wound rolls from spells and / or shooting.

Yes. The Hammer of Sigmar prayer does NOT limit the re-rolls to attacks in close combat.

Source: Official Empire FAQ

As hatred normally only works in the first turn of a close combat, When a player elects to martyr Flagellants in a second or subsequent round of combat, do the Flagellants still get to re-roll missed attacks?

Yes. The martyr effects do not follow the normal rules for hatred and may be renewed at the beginning of each round of close combat.

Source: Official Empire FAQ

Can Priests of Sigmar be equipped win an item that has a bound spell?

Yes. His Prayers are not considered to be a bound spell item.

Source: Official Empire FAQ

In games involving armies of 3000+ points each, may the Empire field more than one War Altar?

No. Only one War Altar exists. The Empire army book includes several references stating that there is only one War Altar, including "...the Grand Theogonist may despatch ONE of his Arch Lectors to do battle from the back of the War Altar."

Source: Official Empire FAQ

If the Arch Lector riding atop the War Altar is killed, is the War Altar removed from play?

No. No rules exist for the removal of chariots due to loss of crew / characters, thus the War Altar remains on the battlefield and operates normally (just like any other chariot).

Source: Official Empire FAQ

Is the Lore of Light spell from the War Altar's Golden Griffon cast by the Arch Lector or the Golden Griffon? If cast by the Arch Lector would it force a previous Remains in Play prayer cast by the Arch Lector to be automatically dispelled?

The Empire army book states that the Lore of Light spell is cast by the Arch Lector, thus it would indeed force any Remains in Play prayers (which work exactly like bound spells) cast by the Arch Lector to be dispelled. Therefore, it is best to cast the spell from the Golden Griffon prior to using the Arch Lector's prayers.

Source: Official Empire FAQ

Does the enemy earn half the Victory Points for the Steam Tank by reducing it to 5 wounds (or less)?

No. The Steam Tank is classified as a War Machine. The Victory Points rules clearly state that War Machines never surrender half Victory Points.

Source: Official Empire FAQ

How do you work out the front / flank / rear arcs of a Steam Tank?

The best way to do this is to mount the Steam Tank on a chariot base (50mm wide x 100mm long).

Source: Official Empire FAQ

When a Steam Tank is engaged against multiple enemy units (whether to its front, flank, and/or rear), and elects to spend steam points to grind the enemy, how is the damage allocated?

The controlling player chooses one of the units the Steam Tank is in contact with, and all impact hits are allocated onto this unit.

Source: Official Empire FAQ

On a turn where the Steam Tank generates Steam Points, may it freely pivot on the spot without expending Steam Points on movement?

No. In order to be able to pivot, it needs to have expended at least one Steam Point on movement.

Source: Official Empire FAQ

Can the spell Pit of Shades from the Lore of Shadows affect the Steam Tank?

No. Only spells with a given Strength may affect the Steam Tank. As the Pit of Shades forces affected models to take an Initiative test, it is ignored by the Steam Tank.

Source: Official Empire FAQ

Can the Steam Tank be destroyed via Killing Blow generated from the Bretonnian Virtue of Heroism?

Yes, as it is a Large Target.

Source: Official Empire FAQ

Can the Dwarf rune of Wrath and Ruin affect a Steam Tank?

Yes - its Movement is reduced to one and a half inches per Steam Point used.

Source: Official Empire FAQ

Can Van Horstmann's Speculum be used to swap stats with a Monstrous Mount (e.g. a Dragon)?

No. The term "Enemy" in context of a challenge is normally interpreted as an enemy character (or champion) who is actually eligible to participate in a challenge. "

Source: Official Empire FAQ

When an Empire Knightly Orders unit equipped with the Banner of the Daemonslayer wishes to charge a Fear causing enemy unit, does the unit have to take (and pass!) a Fear test in order to declare the charge?

Yes. The unit with the Banner of the Daemonslayer does not begin to cause fear until it is found to be within charge range of the enemy. Measurement of that range does not take place until after the unit has passed the fear test to declare the charge.

Source: Official Empire FAQ

How does Aldred's Casket of Sorcery work in relation to a captured spell which raises a new unit of Undead models? Whose control are the Undead models under?

They are under the control of the player that used the Casket, but then at the beginning of each of their successive turns, they must take a Leadership test to see if they crumble to dust (for every point they fail the Leadership test by they suffer one wound) as there is no Undead General supporting them.

Source: Official Empire FAQ

Can Aldred's Casket of Sorcery steal Incantatins from the Tomb Kings army? If yes, at what power level are the Incantations released?

Yes. The Incantations are released at power level 2D6 for one stolen from a Priest, 3D6 for one stolen from a High Priest, or D6 for one stolen from a Tomb Prince or Tomb King.

Source: Official Empire FAQ

With the Ring of Volans, at what point is the spell contained in the ring determined?

When spells are selected at the beginning of the game.

Source: Official Empire FAQ