Source: Warhammer Fantasy: 7th Edition

Psychology - Frequently Asked Questions
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If a Terror-causing model is charging, when do you measure the distance to the target? If you do that normally – in the Move chargers part of the Movement phase, which comes after the Compulsory moves, it's too late for the target unit to flee!

In the Declare Charges part of the Movement phase, first declare all normal charges and charge reactions. Once this is done, measure the ranges to see if Frenzied units must declare a charge and to see if Fear and Terror-causing units are in range of their targets, as these psychology rules may affect the declared charges and charge reactions (see also next question). Once all the charges and charge reactions have been determined, proceed with the Movement phase's normal sequence.

Source: Official 7th Edition FAQ, Part 1 (December 2006)

If a unit is charged or is trying to charge a Terror-causing enemy, and fails the test, in which direction does it flee?

Directly away from the Terror-causing creature, as per a test failed at the start of the turn.

Source: Official 7th Edition FAQ, Part 1 (December 2006)

Can Frenzied units declare charges as normal, or must they wait and exclusively use the rules for charging found on page 52?

They must wait for all the non-frenzied units to have declared charges (including reactions).

Source: Official 7th Edition FAQ, Part 1 (December 2006)

The rules for Frenzy say that frenzied "models" gain+1 Attack. How does this work with models that comprise of different parts, like a frenzied cavalry model or a frenzied Chariot with two steeds and two crew? And how about Hatred?

As with characters (see "Mounts' psychology" on page 79), the entire model is affected by the psychology rule. This means that both riders and steeds (in case of cavalry), all crew and creatures (in case of chariots) or both the character and the Monster he's riding, gain one Attack from Frenzy, can re-roll their attacks for Hatred, etc. Note also that if a part of such a "multiple" model causes Fear or Terror, or is affected by Stupidity, the entire model does (for example, only the beasts pulling a chariot may be stupid, but if the model fails its test, taken on the crew's leadership, all of the model is affected by Stupidity, including the crew). Note that the Mark of Khorne in the Hordes of Chaos book is an exception to this, as it clearly states that it only confers the extra attack to the rider/crew and not to the mounts/creatures pulling the chariot.

Source: Official 7th Edition FAQ, Part 1 (December 2006)

Are partially screened frenzied units allowed to declare charges? For example, if I have a unit of Warhounds partially screening a unit of frenzied Chaos Knights of Khorne are both units allowed to declare a charge at the same or different enemy units they can see?

If the screening unit is also declaring a charge (i.e. they intend to get out of the way), then the frenzied unit behind them can, and indeed must, declare a charge as well. If the screening unit does not declare a charge, the frenzied unit behind does not have to declare a charge, as it wouldn't be able to reach the intended target. If the screening unit were not to move far enough to clear the way (because they failed the charge, or if a Fear test stopped them in their tracks, and so on), then the frenzied unit behind them would also fail the charge, stopped by the screening unit getting in the way.

Source: Official 7th Edition FAQ, Part 2 (January 2009)