This section contains all the officially released errata released from the Games Workshop via the website. All errata'd rules are included this index. Also see Frequently Asked Questions.
Source: Warhammer Fantasy: 7th Edition
Errata & AmendmentsURL Copied!
Currently displaying all results.
- Units
- Movement
- Close Combat
- Weapons (and Equipment)
- Monsters
- Chariots
- Skirmishers
- Fast Cavalry
- Characters
- Special Rules
- Victory!
- The Lores of Magic
- Magic Items (and Abilities)
- Beastmen
- Bretonnia
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- High Elves
- Ogre Kingdoms
- Orcs & Goblins
- Skaven
- Vampire Counts
- Warriors of Chaos
- Wood Elves
Units
Page 7 - CharactersURL Copied!
In the 'Characters' section, the last sentence will be changed in reprints to: 'Some characters, like the mighty Daemon Princes of Chaos, are so large and powerful that they follow some of the rules for monsters.'
Movement
Page 23 - Enemy in the Way; TitleURL Copied!
'Enemy in the way', in reprints the section's title will be changed to upper case, and the first sentence of the first paragraph will be shortened by deleting: 'After a unit has fled from the charge,'
Page 23 - Enemy in the Way; Second ParagraphURL Copied!
'Enemy in the way', in reprints the first sentence of the second paragraph will be changed to: 'If the charging unit would run into another enemy, they are allowed to immediately declare a new charge against the enemy unit now in their way'.
Close Combat
Page 40 - Move Surviving Fleeing TroopsURL Copied!
The Move Surviving Fleeing Troops section, second paragraph, will be changed as follows: 'Even though the fleeing troops move in a disorganized mob, for the purposes of moving the fleeing units it is sometimes convenient to keep them in formation, simply pivoting the unit on the spot to face the direction in which it is fleeing and then moving it the distance indicated by the dice roll.'
Page 43 - OverrunURL Copied!
In the 'Overrun!' section, the first sentence will be changed in reprints to: 'If a unit charges into combat and, by the end of that turn's combat all of its enemies have been wiped out, the unit may make a pursuit move, even with nobody left alive to pursue.'
Page 45 - Pursuit into Fresh Enemy; Fourth ParagraphURL Copied!
In the 'Pursuit into fresh enemy' section, the last sentence of the fourth paragraph says: 'The charger then completes its entire original charge move'. This will be changed in reprints to: 'The charger then completes its entire pursuit move in the direction of the new target.'
Page 45 - Pursuit into Fresh Enemy; Sixth ParagraphURL Copied!
Pursuit into fresh enemy, sixth paragraph: 'The pursuers must endeavor to bring as many charging models into combat as possible.' This will be changed in reprints to: 'The pursuers must endeavor to bring as many models into combat as possible.'
Page 46 - Free ManoeuvresURL Copied!
In the second paragraph of Free Manoeuvres, the following fragment will be deleted in reprints: ', and only in order to bring more models in base contact with the enemies'.
Weapons (and Equipment)
Page 55 - Multiple ShotsURL Copied!
The first two paragraphs should be replaced with: 'Some missile weapons enable their users to shoot several times – this is known as multiple shots. The number of times the weapon can fire is given as part of its description (e.g. a Dark Elf repeater crossbow can fire two shots, so it is noted as having 2x multiple shots).'
Monsters
Page 59 - Manoeuvring During a ChargeURL Copied!
In reprints the second sentence will be shortened, by deleting: 'if a straight move wouldn't hit the target or would not bring as many models as possible into combat'.
Chariots
Page 62 - Manoeuvring During a ChargeURL Copied!
In reprints the second sentence will be shortened, by deleting: 'if a straight move wouldn't hit the target or would not bring as many models as possible into combat'.
Skirmishers
Page 67 - Charging Against SkirmishersURL Copied!
In reprints the first sentence will be altered so that the charger must contact the closest visible skirmisher.
Page 67 - ReferencesURL Copied!
References to 'roughly man-sized' and 'man-sized' will be replaced in reprints with 'Unit strength 1'.
Fast Cavalry
Page 70 - CharactersURL Copied!
Characters, first paragraph. Delete the first word, so that the first sentence reads: 'Character models may join fast cavalry units, .'
Characters
Page 75 - "Look Out, Sir!"URL Copied!
In the 'Look out, Sir!' section, third paragraph, the first sentence will be changed in reprints by
Special Rules
Page 95 - Magic ResistanceURL Copied!
Magic Resistance, first paragraph. The second sentence should be replaced with: 'The number in the brackets indicates the maximum number of extra dice that may be rolled when trying to dispel each spell that is targeted against the magically resistant unit.'
Victory!
Page 102 - Enemy Units DestroyedURL Copied!
In the 'Enemy units destroyed' section, the third paragraph will be changed in reprints to the following: 'Each character is counted as a separate unit for this purpose, and characters mounted on monsters/chariots are also counted separately from their mount.'
The Lores of Magic
Page 113 - Spirit of the Forge SpellURL Copied!
In the 'Spirit of the Forge' spell, the last sentence will be changed in reprints to the following: 'The effects of this spell are exactly the same as the Rule of Burning Iron described above, except the unit takes 2D6 hits distributed like shooting.'
Page 117 - Guardian Light SpellURL Copied!
In the 'Guardian Light' spell, the last sentence will be changed in reprints to the following: 'If successfully cast, all these units are Immune to Psychology as long as they remain in range. In addition, during the 'Rally fleeing units' part of their Movement phase, all friendly fleeing units within range automatically pass their rally tests, and will rally even if below 25% of their initial numbers.'
Magic Items (and Abilities)
Page 121 - Magic WeaponsURL Copied!
In the 'Magic Weapons' section, second paragraph, the last sentence will be shortened in reprints by deleting the word 'special'.
Page 121 - Bound SpellsURL Copied!
Bound Spells, last paragraph. Please replace the entire paragraph with: 'A character cannot have more than one magic item containing a bound spell.'
Beastmen
Page 62, 82 – Khazrak the One-Eye, Special RulesURL Copied!
Add "Man-Bane".
Page 86 – Ungrol Four-hornURL Copied!
Add the following to the sentence in italics under the profile: "Ungrol is a champion in all regards."
Page 88 – Ghorros WarhoofURL Copied!
Add the following to the sentence in italics under the profile: "Ghorros is a champion in all regards."
Page 93 – Treasures of the Herdstones, Ramhorn HelmURL Copied!
Change the last sentence to read "For every armour save he passes in close combat, the bearer may immediately make a bonus attack at his basic Strength."
Bretonnia
Page 55 – Pegasus Knights, Flying CavalryURL Copied!
Ignore all the text after the words "Flying Cavalry"
Page 77 – The Fay Enchantress, Supreme Aura of the LadyURL Copied!
Replace Beasts of Chaos with Beastmen.
Daemons of Chaos
Pages 54, 84, 96 - SkulltakerURL Copied!
The Movement value (M) of Skulltaker is 5 and not 4. His profile will be amended in reprints.
Page 61 - Flickering Fire of TzeentchURL Copied!
Flickering Fire of Tzeentch, second paragraph. The following should be added to the spell description: This is a magic missile with a range of 18" causing D6+1 Strength D6+1 hits. Flaming Attack.
Page 61 - Tzeentch's FirestormURL Copied!
Tzeentch's Firestorm, second paragraph. The following should be added to the last sentence of the spell description: This new unit is worth 50 victory points. Flaming Attack.
Page 94 - Pestilent MucusURL Copied!
Pestilent Mucus, second paragraph. The first sentence should be changed to: 'When this Daemon suffers an unsaved wound, '
Dark Elves
Page 64 and 90 - Malekith, Special RulesURL Copied!
The first line should be changed to: Eternal Hatred, Immune to Psychology, Druchii Sorcery.
Page 92 - Lokhir Fellheart, equipmentURL Copied!
The following piece of wargear should be added: Heavy armour.
Page 93 - Battle Standard Bearer's box-outURL Copied!
The following should be added: The Battle Standard Bearer may not be the army's general.
Page 101 - Caledor's BaneURL Copied!
The first sentence of its rules should be changed to: Lance. +3 Strength on the charge instead of +2.
Dwarfs
Page 29 - Royal BloodURL Copied!
The first sentence should be: 'Dwarf Lords (but not Thanes) are of Royal Blood.'
The Empire
Page 74 - Luthor Huss, Special RulesURL Copied!
Special Rules; Replace 'Fiery Demagogue, Blessings of Sigmar, Righteous Fury and Prayers of Sigmar' with Chosen of Sigmar'.
Page 80 - Grand TheogonistURL Copied!
Profile; Change the number of Attacks to 2.
Page 80 - Grand Theogonist, Special RulesURL Copied!
Special Rules; Replace Vengeance Upon Chaos' with 'Frenzy'
High Elves
Page 71 - Magic Items, The Phoenix BladeURL Copied!
Replace: 'All attacks made with the Phoenix Blade are flaming attacks.' with: 'Halberd. All attacks made with the Phoenix Blade are flaming attacks.'
Ogre Kingdoms
Page 23 - Bruiser, ProfileURL Copied!
The Bruiser has a BS of 3.
Page 41 - Slave Giant; Throttle With ChainURL Copied!
Insert the following sentence: 'The Giant must nominate one enemy model for this attack'.
Page 64 - SkullmantleURL Copied!
Replace the final two words of text '...their Leadership' with '...the Leadership test'.
Page 69 - Army Battle StandardURL Copied!
Under * Army Battle Standard; Replace text of '...but he cannot carry any other magic item nor can he have any big names,' with '. If he carries a magic banner, he cannot carry any other magic item nor can he have any big names.'
Orcs & Goblins
Page 25 - FanaticsURL Copied!
Add to the Special Rules: "Immune to Psychology."
Page 34 - Azhag the Slaughterer, WargearURL Copied!
Change to: "Slagga's Slashas, Azhag's 'Ard Armour and the Crown of Sorcery."
Page 44 - Magic MushroomsURL Copied!
Change the third sentence of the last paragraph to: "However, if the 'Mushroom dice' is a 1 then the spell is miscast."
Page 45 - Gorks Waaagh! BannerURL Copied!
Change the last sentence to: "If the charge is failed the unit will move forward its normal failed charge distance."
Page 50 & 51 - Battle Standard BearerURL Copied!
Change the first paragraph to: "One Big Boss in the army may carry the Battle Standard for +25 points."
Skaven
Page 33 - Scurry Away!URL Copied!
'All models in the Skaven army add +1 .' will be changed to: 'Units with the Scurry Away! special rule add +1 .'
Page 33 - Strength in NumbersURL Copied!
First paragraph; 'All units in the Skaven army add their current rank bonus.' will be changed to: 'Units with the Strength in Numbers special rule add their current rank bonus.'
Page 33 - The Scavenge-pileURL Copied!
'The same item may be purchased by more than one model in the army.' will be changed to: 'Models may purchase each of these items only once, but the same item may be purchased by more than one model in the army.'
Page 36 - Cornered RatsURL Copied!
'Another hit is added to the total rolled for each additional rank of slaves after the first one.' will be changed to: 'Another hit is added to the total rolled for each additional rank of five or more slaves after the first one.'
Page 36 - ExpendableURL Copied!
Third paragraph; ' automatically pass Panic tests caused by Skavenslaves.' will be changed to: ' automatically pass Panic tests caused by friendly Skavenslaves.'
Page 39 - Great Pox Rat, Special RulesURL Copied!
'Scurry Away!, Strength in Numbers, Poisoned Attacks.' will be changed to: 'Poisoned Attacks.'
Page 43 - Pushed into BattleURL Copied!
First paragraph; 'The Screaming Bell must be deployed in a unit of Clanrats or Stormvermin.' will be changed to: 'A single Screaming Bell can be deployed in each unit of Clanrats or Stormvermin.'
Page 43 - Ringing the Bell, Result 5-8.URL Copied!
'All friendly Skaven within 24" of the Bell ' will be changed to: 'All friendly Skaven units within 24" of the Bell '
Page 43 - Ringing the Bell, Result 14-16 and 17.URL Copied!
'All friendly models within will be changed to: 'All models in each friendly unit within
Page 46 - Plague CenserURL Copied!
Third Paragraph, First Sentence; 'At the beginning of any Close Combat phase all models ' will be changed to: 'At the beginning of any round of close combat, all models '; Additionally, ' all models (friend and foe) in base contact with one or more models bearing a plague censer must take a Toughness test .' will be changed to: ' all models fighting with a plague censer, and any model (friend and foe) in base contact with one or more models fighting with a plague censer, must take a Toughness test .'
Page 49 - Pushed into BattleURL Copied!
First paragraph; 'The Plague Furnace must be deployed in a unit of Plague Monks.' will be changed to: 'A single Plague Furnace can be deployed in each unit of Plague Monks.'
Page 49 - Enshrouded by FogURL Copied!
Second sentence; 'At the start of any close combat, any unit ' will be changed to: 'At the start of any round of close combat, any unit .'
Page 49 - Wrecker AttackURL Copied!
Second sentence; 'This attack happens last in any close combat the Plague Furnace ' will be changed to: 'This attack happens last in any round of close combat the Plague Furnace .'
Page 53 - Mixed UnitURL Copied!
'on a 1-4 a Giant Rat is hit,' will be changed to: 'on a 1-4 a Giant Rat or Rat Ogre is hit,'
Page 54 - Special RulesURL Copied!
'Scurry Away!, Strength in Numbers, Mixed Unit (see page 53).' will be changed to: 'Scurry Away!, Mixed Unit (see page 53).'
Page 55 - Special RulesURL Copied!
'Scurry Away!, Strength in Numbers, Fear, Frenzy, Mixed Unit (see page 53).' will be changed to: 'Scurry Away!, Fear, Frenzy, Mixed Unit (see page 53).'
Page 57 - Berserk Abomination Chart, Fluid Injected!URL Copied!
'but will instead immediately inflict D6 wounds on the unit.' will be changed to: 'but will instead immediately inflict D6 wounds on it.'
Page 70 - Whip of DominationURL Copied!
Last sentence; ' but any enemy that takes an unsaved wound from the Whip of Domination .' will be changed to: ' but any enemy unit that takes an unsaved wound from the Whip of Domination .'
Page 71 - Verminous BodyguardURL Copied!
Last sentence; 'Any enemy unit in base contact with Skweel at the start of any combat must immediately .' will be changed to: 'Any enemy unit in base contact with Skweel at the start of any round of close combat must immediately .'
Page 75 - The Cloak of ShadowsURL Copied!
Fourth sentence; 'The presence of an undetected Snikch won't prevent enemy units marching, charging or shooting other targets should he be in the path of an enemy charge.' will be changed to: 'The presence of an undetected Snikch won't prevent units moving, marching, charging or shooting other targets should he be in the path of an enemy move.'
Page 77 - Bodyguard of ThanquolURL Copied!
Fourth sentence; 'While shut down, Boneripper cannot move and in combat he will be hit automatically and will not strike back.' will be changed to: 'While shut down, Boneripper cannot do anything at all, and in combat he will be hit automatically and will not strike back.'
Page 78 - Howling WarpgaleURL Copied!
'This spell does not affect Skaven missile weapons' will be changed to: 'This spell does not affect your side's missile weapons'
Page 79 - Curse of the Horned RatURL Copied!
'If the number rolled is larger than the number of models in the targeted unit,' will be changed to: 'If the number rolled is equal to or greater than the number of models in the targeted unit,'
Page 103 - Giant Rats, Special RulesURL Copied!
'Scurry Away!, Strength in Numbers, Mixed Unit, Rat Pack, Wave of Rats.' will be changed to: 'Scurry Away!, Mixed Unit, Rat Pack, Wave of Rats.'
Page 104 - Rat Ogres, Special RulesURL Copied!
'Scurry Away!, Strength in Numbers, Beast Pack, Fear, Frenzy, Mixed Unit.' will be changed to: 'Scurry Away!, Beast Pack, Fear, Frenzy, Mixed Unit.'
Page 107 - Blade of CorruptionURL Copied!
Second paragraph; ' the wielder immediately suffers a wound that is multiplied to 2 wounds.' will be changed to: ' the wielder immediately suffers a wound (no armour saves allowed) that is multiplied to 2 wounds.'
Page 108 & 111 - Warpstone Tokens, Storm Banner and Banner of Verminous ScurryingURL Copied!
The following will be added to the beginning of each item's rules: 'One use only.'
Page 109 - SkavenbrewURL Copied!
First paragraph; 'One use only. A character carrying Skavenbrew can force any unit of Clanrats of Stormvermin in base contact to guzzle the vile liquid. ' will be changed to: 'One use only. At the start of the game, a character carrying Skavenbrew can force a single unit of Clanrats or Stormvermin in base contact to guzzle the vile liquid. '
Page 110 - Doomrocket Misfire Chart, Thooooom!URL Copied!
'Place the template over the model that fired the rocket ' will be changed to: 'Place the template over the centre of the model that fired the rocket '
Page 110 - Electro-WhipURL Copied!
'Roll to determine the number of Attacks each combat.' will be changed to: 'Roll to determine the number of Attacks each round of combat"
Page 111 - Shroud of Dripping DeathURL Copied!
Second paragraph; ' take a single Strength 3 hit with no armour save at the start of each and every Close Combat phase.' will be changed to: ' take a single Strength 3 hit with no armour save at the start of every round of close combat.'
Page 111 - Banner of the Under-empireURL Copied!
Second paragraph; ' suffer 2D6 Strength 2 automatic hits at the start of each and every Close Combat phase.' will be changed to: 'suffer 2D6 Strength 2 automatic hits at the start of every round of close combat.'
Vampire Counts
Page 45 & 94 - Skeletal SteedsURL Copied!
Stat-line; The Leadership value of a Skeletal Steed should be changed to 3.
Page 48 - Ethereal MovementURL Copied!
First paragraph; The example '(such as the Pit of Shades spell, for example)' should be changed to: (such as the Mistress of the Marsh spell, for example).'
Page 50 - Bat Swarms, Special RulesURL Copied!
The special rule 'Swarm' should be deleted, as it is irrelevant for Undead models.
Page 84 - The Black Axe of KrellURL Copied!
Second paragraph; The paragraph should be changed to: 'Great Weapon. Each unsaved wound caused by the Black Axe is multiplied into D3 wounds. Any model wounded but not slain by the Black Axe must pass a Toughness test at the start of each of its subsequent turns or suffer an additional wound (no armour saves allowed).'
Page 92 - Skeleton Warriors, OptionsURL Copied!
'Spears ...1 pt' should be changed to: 'Spears ... 1pt per model'
Page 94 - Grave Guard, OptionsURL Copied!
'Unit may exchange shields for great weapons ... 1pt' should be changed to: 'Unit may exchange shields for great weapons ... 1pt per model'.
Page 85 - Rod of Flaming DeathURL Copied!
Second paragraph, first sentence; The sentence should be changed to: 'When used, this item casts a magic missile with a range of 18" that inflicts D6 Strength 4 hits (Flaming Attacks).'
Page 90 - Mannfred the Acolyte, MagicURL Copied!
The sentence should be changed to: 'Mannfred von Carstein is a Lvl 2 Wizard and knows all spells from the Lore of the Vampires.'
Warriors of Chaos
Page 110 - The Mark of NurgleURL Copied!
Second paragraph; The text should be changed as follows: 'When rolling to hit against a model with the Mark of Nurgle, the attacker suffers -1 to its Ballistic Skill and Weapon Skill, to a minimum of 1.'
Page 121 - Battle Standard BearerURL Copied!
In the box-out, the following should be added: 'The Exalted Hero carrying the Battle Standard may not be the army’s general.'
Page 125 - Chaos Knights, Additional EquipmentURL Copied!
The first option should be changed as follows: 'Replace ensorcelled weapons with normal lances ... 5pts/model'
Wood Elves
Page 55 - Eternal Guard, OptionsURL Copied!
Replace: 'Upgrade one Eternal Guard to an Eternal for +12 pts.' with: 'Upgrade one Eternal Guard to a Guardian for +12 pts.'
Page 62 - The Spear of TwilightURL Copied!
Replace: "This spear confers the Killing Blow...' with: "Spear. It confers the Killing Blow...'
Page 65 - Dragontooth ArrowsURL Copied!
Replace: 'Any model wounded by...' with: 'Magic Arrows. Any model wounded by...'
Page 65 - Banner of MidwinterURL Copied!
Replace: 'The unit may not move or march but becomes...' with: 'The unit may not move at all but becomes...'
Page 75, Sisters of Twilight, PointsURL Copied!
Replace: '275 for Arahan and Naestra - ...' with: '275 for Arhan and Naestra (both equipped with light armour, spear and a magical longbow) - ...'
Page 80, Reference, Steeds, Elven Steeds, Special RulesURL Copied!
Delete 'Fast Cavalry.'