Like fleeing, pursuit is a hectic and uncontrolled affair, so dice are rolled to determine how far the pursuing unit moves. After the fleeing distance of all fleeing units has been determined, but before the models are actually moved, the victorious units will determine their pursuit distance. To find out how far they pursue, roll 2D6 or 3D6 in exactly the same way as for fleeing troops. This is their pursuit roll.

# Determine Pursuit DistanceURL Copied!

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